Workers are a crucial part of any colony. They are the Starlings who build everything you need. When the player first starts the game they start with 1 Worker. In order to hire another one, you will need a helmet, a tool case, and a mallet or a friendship stone. Two or more builders are far more efficient than one: when one is working on a structure the other ones remain free to recycle plants or upgrade other buildings.
Facts[]
- You don't need any workers to build decorations.
- The maximum limit of workers is 5 workers.
- You can also obtain more workers by exchanging them for
Friendship Stones at the Academy.
- If a worker is building something, like a Defense Bunker, it can not be attacked.
- Note that sooner or later, a planet will be fully developed, thus having 5 workers on a specific planet isn't recommended, as other colonies could also use workers.
- So far, there's only a worker named "Worky" and another one named Oopsies.
Requirements[]
To see more info about Helmets, Mallets, Tool cases and Friendship Stones and know how to get them, click on each item thumbnail or visit My Stuff Page. |
Note: The bottleneck in making workers is mallets, destroy starbases (of any level), as playing peacefully will heavily slow your progression!
Workers per base | ||
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Worker | Required items | |
1Ā° | None | |
2Ā° | ![]() ![]() ![]() |
or 1 ![]() |
3Ā° | ![]() ![]() ![]() |
or 2 ![]() |
4Ā° | ![]() ![]() ![]() |
or 2 ![]() |
5Ā° | ![]() ![]() ![]() |
or 3 ![]() |
Animated Photo[]
Gallery[]
Trivia[]
- Fixed an issue causing a worker to be lost.
- Fixed bug that was causing a display of negative workers.
- They have improved their skills in no time and learned a new architectural style!
- Fixed issue that charged you the incorrect amount of minerals when releasing a worker.
See Also[]
Related Categories & Pages | |
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My Stuff Items |
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Main Buildings |
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Resources | ![]() ![]() ![]() ![]() ![]() |